Stellaris anti prethoryn build. And with enough PD, they are fairly weak until they close the gap. Stellaris anti prethoryn build

 
 And with enough PD, they are fairly weak until they close the gapStellaris anti prethoryn build  Their starbases are as strong as citadels and modified by the Crisis Difficulty setting

They managed to take only a few planets but heres where the issue starts, after destroying every. "Ah yes, 'The Hunters'. Darvin3. They may also get Constructors and Infestors with this reinforcement. And here are the forces arrayed against them: Those are not the combined forces of the entire galaxy bolstered by all the merc groups and federation fleets. This page was last edited on 17 May 2020, at 11:58. Stellaris Real-time strategy Strategy video game Gaming. own. Because of a very lucky game i had researched quite alot and had a fleet with around 32k combat power and was able to squash them relatively quickly. Prethoryns have a chance to spawn that's rolled at the start of the game, varying between 120-250 years later. The one you need talks about an injured Queen, and needs to be researched with a Science Ship. Yeah if you build to counter them theyre a bit of a joke, my last game with 5x scourge their fleets were around twice as strong as mine and I wasnt having a problem killing them 1v1 with minimal. Hi there, I'm new to this game (never played a Paradox Game before) and after many attemps I finally managed to build a small but sustainable empire (I play on the smallest possible Galaxy because I want to keep it simple at my skill level) I conquered roughly 1/3 of the galaxy and didn't engange in any diplomacy despite defending myself against an. Heh ¯\_ (ツ)_/¯. Stellaris. giga cannon+KA; unbidden have 0 armor so these 2 weapons do a hell lot of damage. +300% Megastructure Build Speed for 10 years: Prethoryn Brood Queen +30 Research to Society: You gain a. Start off somewhat pacifist and build economy then when given the chance go wombo mode and begin the destruction. 2x Hangar module starport are superb value in the early-game, 3x Hangar/1x shipyard starholds stay relevant for quite some time and can provide a superb staging base for your fleets (seriously, make sure you include that shipyard, your fleets repair basically instantly at a starbase with a shipyard and it's well worth the inclusion). File should be placed in the root Stellaris folder in your My Documents. Using Strike Craft against the Contingency is a question of whether you have enough of your own to overwhelm their strike craft and PD. Prethoryn Insights. Go to Stellaris r/Stellaris. File should be placed in the root Stellaris folder in your My Documents. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The Prethoryn do spawn infinitely. R5: In the most recent beta changes, the devs have added a new government type, Parasitic Overmind, for hiveminds that have the Cordyceptic drones civic and Necrophage origin. Considering I have taken all traditions and such, this is the best strategy, thank you. For the best experience, use this mod with Improved Space Battles [Graphics] which focuses on. The building loss is still not great. Their starbases are as strong as citadels and modified by the Crisis Difficulty setting. Not much to discuss really as Criminal Heritage is the only noteworthy Espionage civic in the game. It's assumed that this form is the only one that contains enough intelligence to communicate with the player. The Prethoryn destroyed over 1000 ships already. slow today. Stellaris Real-time strategy. [diplo] [id] reverse_diplo action_invite_to_federation 01. ago. Prethoryn constructors will build starbases to expand their territory into unclaimed systems. 392K subscribers in the Stellaris community. Now, the contingency seeks to prevent a class-30 singularity - whatever that means. A dedicated artillery fleet can just sit outside a starbase's effective range and shell it. Prethoryn constructors will build starbases to expand their territory into unclaimed systems. Pop management is extremely important. 3 where I'm really trying to minmax everything and create a perfect Empire, with as much of an overkill "win more" victory lap as possible. If you manage to defeat the Vanguard, the full force won't show up and the crisis will be over. Destroyer LPP provides Flak for anti-carrier, Point Defense for anti-missile and anti-torpedo. - in canon Stellaris, you can't have multiple crisis happen in the same time. I think a 2-3 mil fleet of that should be able to fight their 4. At least we can take comfort knowing that in these times of crisis, the flame grilled whopper remains available at any Burger King near you. Add in a couple of Hangar slots to intercept enemy missiles and fighters and you have an incredible advantage. 6. 159 ratings. ago. The engagement range of the entire fleet is based on the longest range weapon in that fleet, as you say. My fleet was ~285 battleships using full kinetics, and I planned to build it to the 300 range + bait corvettes needed to take out the Unbidden in the past. Subscribe. 283 votes, 22 comments. Out of those, I've gotten to the end-game crisis maybe 3 times. To counter, hull/armor/shields aren't going to make that big a difference, but a mix of armor and hull focus is probably the most efficient. You don’t get a solid 8 hours of sleep a hero. ago. That will allow you to test any combat situation (you may even create test map with all FE and Leviathans ;) ) For your question : disruptor became suprerior to railgun only vs targets with armor ~ less then 25-30%. And when you are finished with this galaxi go for new one , sett all crisis on - scourge , cibrex, unbiden , - use 1000 star galaxi as for starting origin use hidden menace -- set maximum jump points , habbitable worlds and primitive civilizations -- game time unlimited -- and download mod for imperial ships🤠 --. Leave the system alone and let them make a fleet or 2 and when they leave the system that can fix it ( this one has saved my *** a few times. And this is a crisis that has ascended beyond a crisis. They managed to take only a few planets but heres where the issue starts, after destroying every. If you do 1st, some things don't work, i. 0. Stack the best energy (anti-armor) weapons you can along with a smattering of point defense. Goddammit intergalactic salesmen, I don't want to buy your shitty products! Prethoryn: THEN WE'LL MAKE YOU PAY FOR IT WHETHER YOU LIKE IT OR NOT!. Best. At one point I decided to test the waters and went into their territory with two fleets; my specialised 120k anti-prethoryn-scum fleet and a federation fleet of 160k fleet power. I control about half the galaxy at this point and have 325K fleet. So I am have some difficulties fighting the Prethoryn Scourge (As I suspected I would) and would like to get some advice/pointers. ago. This is the mod Stellaris needs. This is the current. I want to try something like this. The vanguard arrived and before I could even get to it, an Awakened Empire just rolled over them completely and I got the "end of the scourge" popup, but the situation log is stuck on "the coming storm". Sends a diplomatic command from the target to the player. The way I beat them was by just creating a single, massive fleet that could overwhelm the 15-25k fleets so much that I could take several of them in a row before reparing, then I took out their main fleet, split my fleet into the same amount of sectors. can't declare galcom focus. Hi there, I'm new to this game (never played a Paradox Game before) and after many attemps I finally managed to build a small but sustainable empire (I play on the smallest possible Galaxy because I want to keep it simple at my skill level) I conquered roughly 1/3 of the galaxy and didn't engange in any diplomacy despite defending myself against an. They spread out like wildfire, eating through the weaker nation. Improved Cruiser Hulls:That looks and sounds like the Vanguard. Ending the Prethoryn Scourge. Because 4 or 5 moments. But not before they invaded 2 planets (managed to stop the terraforming of a third in its path). The Celestial Dynamo, where colossal Goliath ships are created to join the war. Uncolonizable celestial bodies will be created as colonies but have no capital building. Well guys, after 200h in the game I have made it to my first endgame crisis (my computer gets super laggy towards the end and thus I always end up starting another game instead). Is there something I can. Jump to latest Follow Reply. e. What is the ID for the Prethoryn Scourge ship components?Hi there, I'm new to this game (never played a Paradox Game before) and after many attemps I finally managed to build a small but sustainable empire (I play on the smallest possible Galaxy because I want to keep it simple at my skill level) I conquered roughly 1/3 of the galaxy and didn't engange in any diplomacy despite defending myself against an. Goliaths are the only thing composing the fleet nowadays, all other ship types died to quickly. Curious to see if it's survivable at all, but expecting this to be a sweet sweet slow. View community ranking In the Top 1% of largest communities on Reddit. Yes, they’re magnificent! I do a 2:1 ratio artillery:hangars but i leave the front xl slot and only use the two middle section hangars. If you can, research more advanced. 2. Syreniac •. So, after 600 hours of playing this game, I've finally gotten the Prethoryn Swarm as my crisis! This has been a long-time coming because of just how hard it is to get the Swarm. 5M stacks, so ~186M fleet power total. The migration pull is a result of all the 'free jobs'. 408K subscribers in the Stellaris community. An unknown portion of the hunter military followed them, intent on seeing the war finished. as good as possible). The swarms SC should benefit, and are slightly better. Jump to latest Follow Reply. Or you could just call this a crisis 2. #15. Pro Tip 2: Divide your fleets between several stations to upgrade them much faster than as a standalone stack. I wish there was a. I think the real reason anti-armour is so effective is because the whole %-based armor system is broken to begin with. Basically you want shipyard stations near the front line or on gateways, trading stations, and anchorage stations. Spam Mining Drone corvettes and once the Scourge get close they melt if you're going for a cheaper alternative to tach lance battleships. The number of ships in each Prethoryn fleet documented by the OP matches the standard template, but their strength appears to have been artificially multiplied by around 4X from what I was dealing with (which was 97K to 122K in strength per fleet, which would show up in groups of 3 or 4 at a time). You should use armor piercing weapons exclusively. Considering I have taken all traditions and such, this is the best strategy, thank you. Can the Prethoryn Scourge use wormholes? Only information I could find is an old reddit post with comments saying yes and no. Their starbases are as strong as citadels and modified by the Crisis Difficulty setting. Destroyers counter corvettes. I don't think the idea works because the Contingency and Determined Exterminators have fundamentally different goals. Link your paradox account with your steam account, so that it registers that you own stellaris - that will give you the permission to view it. [diplo] [id] reverse_diplo action_invite_to_federation 01. So in short I was playing a game one "default" setting except huge galaxy, because Im not overly good at the game. Description. Start a new game with the "Here Be Dragons" origin. Add in a couple of Hangar slots to intercept enemy missiles and fighters and you have an incredible advantage. The hunters are an extremely advanced empire that saw the scourge being a devouring swarm, and so they decided to wipe the scourge out. Their fleets are not strong to me, since each or my 228 command fleets. The special FE/AE ship sizes are tagged as 'is_designable = no' which means they don't show up in the UI but that doesn't necessarily prevent AI from building them. Prethoryn Army has 400 health, inflicts 3-6 damage and 6-12 morale damage per day. Missiles are kinda bad all around currently. Or "How I Fought the Prethoryn for 100 Years and Learned to Love Lasers" : r/Stellaris. 4. 6. Remove any Armor and put as many Shields on your ships as you can - the Contingency only uses energy weapons, so Shields are your best defense. A place to share content, ask questions and/or talk about the 4X grand strategy…Hi there, I'm new to this game (never played a Paradox Game before) and after many attemps I finally managed to build a small but sustainable empire (I play on the smallest possible Galaxy because I want to keep it simple at my skill level) I conquered roughly 1/3 of the galaxy and didn't engange in any diplomacy despite defending myself against an. Montu made some tests and came up with the best build as Giga Cannon + 3 neutron launchers + 1 kinnetic battery. Also, as you can see in OP's post the scourge is rampaging through the system. For fleet composition, you're going in the right direction with 90% armor, but dont completely skip out on shields-have at least one. I was fairly long into the game when one of the crisis events finally started, the Prethoryn Swarm. I was remembering that glassing all the infested worlds was ending the. No but they still have their starting ground armies, I haven't touched those. Stellaris has a rather cheap upgrade system, where its easy to switch designs. Pour research into energy weapon repeatables. I built a fleet capable of taking on 3 Prethoryn fleets at once with minimal casualties. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…3. 401K subscribers in the Stellaris community. Carrier ai can increase that and thus can increase engagement range. Megastructures are especially important to get, ideally you want all of them completely done before 2400. Don’t wanna be that guy, but the scenario of a catastrophic but preventable crisis being made worse by those in power being stubborn and/or in denial and focusing on more profitable measures is not completely foreign to modern politics. The scourge relies very heavily on missiles and strike craft. The way to do this is with fortress worlds/habitats in chokepoints. 2190 for AI Revolt. I was fairly long into the game when one of the crisis events finally started, the Prethoryn Swarm. A large fleet composed of battleships. For strategy itself. Build an extra fleet. Paradox Interactive. also, they don't seem to expand anymore, they have about 4 planets and are stuck between a fallen empire on one side, and a few colonies from some pathetic weakling on the other. Constructors still move to build starbases in unoccupied territory. ago. Got to have good CPU. The hunters are an extremely advanced empire that saw the scourge being a devouring swarm, and so they decided to wipe the scourge out. 4. I make. Runs the specified file with list of commands. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Their starbases are as strong as citadels and modified by the Crisis Difficulty setting. I'm glad they use their armies and actually pose. Do not be afraid to switch to armageddon bombardment and tomb world your enemies. Armies! They only seem to land 4 armies at a time, and mine easily destroy theirs while taking almost no damage. The problem is your minerals. The Contingency wants to reduce all civilizations to a primitive or nonexistent. The only way to stop the Unbidden is to destroy the Extradimensional Portal. They can be easily beaten with inferior numbers if you use lots of point defense and long-range lasers (hopefully tachyon lances). Stellaris is a huge space exploration playground, but cheats and codes activated from the game’s debug console commands can add a whole new dimension on PC. The other end game crises require certain dynamic events to occur, such as the (over)use of jump drives or AI research. Fit for: Stellaris 1. There was a large war that the scourge lost, the last scourge survivors fled, hoping to settle in another galaxy. I fought valiantly with my 70k fleet I destroyed 260 of their ships. By stationing a small fleet on one side of the growth, and my main fleet on the other, I drew the main Scourge fleet by attacking a salient of Scourge on one side of the empire they carved out of a helpless ally, and then struck and purged a world on the other side with minimum losses in my main fleet. If you defeat the Prethoryn vanguard too quickly, the main force never arrives. tech_battleship_build_speed. ) As for the Ai not helping you that’s not surprising. All loaded with max anti-armor. lmao, try naked laser corvette fleet, they will prove everything. Its my 3rd game, the other 2 i didnt even finish them because i was learning and i was defeated. Not necessarily it seems. Prethoryn too time-consuming and boring. 100". Upkeep costs can become monstrous even still, so spend influence/energy on Edicts that increase mineral and energy production, and decrease upkeep and consumer goods consumption. Delthor-lion Rogue Servitors • 4 yr. alternatively, u can also go strike craft+CL, or entirely missile corvettes spam (not torpedo) for by passing the shield. The Prethoryn scourge has many different forms, the most common being the one that consist of a large eyeball planted on a stalk with prehensile tentacles. Prethoryn Scourge. Necrophage devouring swarm is a. Using the console command 'debugtooltip' and 'event crisis. Prethoryn Scourge counter strategy Hey people, I am currently in deep Shit with the endgame crisis Prethoryn Scourge and wanted to ask, how I can still win. The key against the Scourge is to pick your fights and burst them down asap within those fights. Build a big pile of fortresses with long range weapons in a system next to their portal. Get the galaxy to collectively declare war on you, and then watch as waves. 000 of fleet strength on normal difficulty. Just look up the console commands on the wiki. Yes that's the point: after a neutron sweep you can't just land troops or resettle or whatever, the planet is marked as coloniseable. Then you can establish a franchise and sell them fast food for increased benefit cause they believe in Our Lord and Savior Ronal McDonald. Or "How I Fought the Prethoryn for 100 Years and Learned to Love Lasers" : r/Stellaris. I want to unlock the Prethoryn ship weapons and components added by Ancient Cache of Technology, but they did not spawn because I got the Extradimensional Invaders instead. The corvette fleets get some point defence to eat up most attacks while keeping the Prethoryn at a distance. The hangers and point D on hanger sections of B ships pretty much completely nullify their entire. If you are part cyborg you can directly interface with it. 2 mil ones. After a long worrying about the Prethoryn taking a bite out of our civilization, unwind by taking a bite out of your own tasty whopper. Max range battleships with only energy weapons, all armour and no shield with a +20% range admiral can punch way above their weight. soldierpat117. Real-time strategy Strategy video game Gaming. Whenever i get to the end game crisis if its the prethoryn scourge i just give up. They don't exist anymore. Basically, its bugged, infested planets dont flip to barren or barren ice when hitting 0 fortification thus effectively giving the scourge god mode. 4. Deluge machine is a bit of a downgrade from neutron sweep, unless you don't want to bother with terraforming a new colony. If you are part cyborg you can directly interface with it. So in my opinion the giga canon is really the way to go. Build an extra fleet. - the Prethoryn scourge aren't remnants of a multigalactic empire. They're missiles, strike craft and acid bursts that either shreds or ignores shields. Runs the specified file with list of commands. For Stellaris, I suspect the addition of other mini-crises (Great Khan, Gray Tempest) that use the same basic mechanics (hostile to all, big fleets attacking everything) make the end-game less. If you are ill-suited for making profit with trade value, then straight up don't do trade value at all. I use 1 titan (each titan has a different aura) and the rest battleships. It's assumed that this form is the only one that contains enough intelligence to communicate with the player. In this system, there is a hostile fleet, a destroyed habitat, a tiny gaia planet, and 2 barren worlds that have the terraforming candidate feature. It is always heavily defended, and cannot be destroyed until all the Unbidden's Dimensional Anchors are neutralized. Unbidden fleets are glass cannons, fragile if you have the right counters but capable of devastating firepower. oh and the console command to force the damn event to work. 107. I really wish Stellaris combat was more than just “generic empire builder IN SPACE”. This article is for the PC version of Stellaris only. New ways to interact with and profit from the Prethoryn Swarm end-game Crisis! - Build a Prethoryn Research Complex to start accumulating a new strategic resource: Prethoryn Insights. The problem was their engines were slow compared to the vast distances between galaxies. The Prethoryn Scourge. I'm too lazy to bother going through and actually mopping them up, but for all intents and purposes, I've won. I got the Prethoryn for the first time yesterday and fuck me if they didn't land right on top of my territory. Agree that crises could be more interesting - though then again, that could be said of many game mechanics in Paradox games. The xenophobe empire for example sometimes got the design for their battle cruisers that only uses kinetic weapons (artillery + gauss cannons) and their smaller ships use kinetic weapons + point defense so you switch all your defenses to armor and. But the opposite will be better in all other situations, and there are more of those than pulsars. PD is an excellent counter to many of their offensive capabilities. They would've easily overrun the galaxy if not for my efforts to burn them out. 6. ago. That said, for other enemy types, you should pack some smaller weapon systems (M or S size) to hit opposing corvettes. Active Effect +300% Megastructure Build Speed. Prethoryn constructors will build starbases to expand their territory into unclaimed systems. Try sending only titans with the T weapon and nothing else. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. ago. I hate Prethoryn Scourge. Your missiles will be in the air long before they're in direct fire range, and you can toss in some PD to blunt the rest of their offense, something that they don't do in return. (Skip out on the guardian PD bc even though it does marginally more dmg, it doesnt have the tracking that flak does and thats needed for prehoryn strike craft)What is happening is, Prethoryn triggered before Contingency, set the 12 year "recently fired" flag, then while waiting for the Outer Rim event to fire, the flag expires. It does everything you want a colossus to do. And how you can focus your attention to one part of the map. Other forms of that the Prethoryn can take are insect-like and fish-like. Do not bring destroyers or corvettes into the battle as the scourge will decimate them. A place to share content, ask questions and/or talk about the 4X grand strategy…Against the Prethoryn the Tachyon Lance and Neutron Launchers are insanely strong. The final test every player will face one day is this crisis. 1. Good luck. Pretty much this honestly. gizmopower Jul 10, 2017 @ 3:47am. Demote Prethoryn to mid-game crisis. You need the minerals to build out the systems to have success. They kept throwing ~120k doomstacks at my two fleets which I managed to fend off for a while but eventually I had to retreat with about 2 thirds of my fleets destroyed. The psionic communication with them seems to be based on the inherent psionic abilities of Hive Minds. The Prethoryn Scourge will attack planets that contain biological pops first; Each fleet will take systems in a way similar to Total Wars. Adds [district id] to the planet. I believe in the game files at moment it's actually scripted so that if one end-game crisis has occurred, the others will never be able to. 2. impressive. You can't set the Prethoryn Vanguard as a crisis. 2a: If there is one non-Prethoryn fleet within their territory (yours or anyone else's), every one of their fleets will chase that fleet. When a fleet of such battleships is fresh off the assembly line, an encounter between it and a Prethoryn fleet means I'll possibly lose a battleship and between 25-35% Armor. The Prethoryn Scourge will attack planets that contain biological pops first; Each fleet will take systems in a way similar to Total Wars. You also should take strike craft or. So, I'm using Utopia DLC and some minor mods - I honestly don't remember the exact setup, but I know I've at least. The before and after strength of my entire fleet forces after fighting the Prethoryn Scourge main and vanguard (beat the vanguard then left 1 fleet alive so the main fleet would spawn) It was the year 2625 when the signals from another galaxy event appeared, and luckily for me, the spawn point for the crisis only had 3 exits into my empire. Cordyceptic drones is amazing but. For 2nd - save and reload to reset the crisis entry point, it's random. 200 267. . VivatRomae • Reptilian • 7 yr. The race that almost drove the Prethoryn to extinction and still pursuing them. It was still like 3500 days until they are demoted to workers. . Leave the system alone and let them make a fleet or 2 and when they leave the system that can fix it ( this one has saved my a few times. The Unbidden say they come from a realm close to the Shroud but I don't recall anything being said about the Prethoryn having any connection to it, at least not by them. They are pretty much unstoppable on initial landing (imo), due to the dense layering of the fleets they start with. As for what I recommend : never, EVER let the scourge take the initiative, attack them to stop them from massing their fleets, generally what I do is build massive anti-armor battleships fleets and go bomb an infested world, then I sit back and watch their fleets suicide themselves one by one on mine, only retreating when a very large. 1 event can be called on the next 5 year pulse, and the is_crisis_faction = yes that is meant to block. So not only can you adjust the weight and maneuverability of a mech, it can also fly. When youre ready, send your bait fleet into the top leftmost system inside prethoryn borders. I meet a neighbor, they are rocky spiritualists. The nature of this planet's production dispenses with the need for major urban centers. 413K subscribers in the Stellaris community. Occasionally some Prethoryn Infestor fleets appear in an unoccupied, unowned system, get immediately destroyed by my (and other) combat fleets. I've played maybe 30 games total. Luckily my economy was strong enough that I could beat them in a war of attrition, and could quickly mobilize within the Prethoryn territory due to warp gate and hyper relay spam. However. Stellaris offers/provides many ways to. That’s all it takes. One in every large slot. They just get colonizers, builders and fleets for free because "they're a crisis duh". They're less powerful than Kinetic Artillery on paper, but when applied practically they vastly outperform them against the Scourge. 2. destroyers only. It is now the year 2490 and the game has degenerated into a holding action on my part. So not only can you adjust the weight and maneuverability of a mech, it can also fly. Once the full force arrives and they pop up in the Situation Log (should be in 30 months) they can be declared a crisis and you can change the Galactic Focus. Every 2 years if the Prethoryn Scourge has below 2000 ships and at least 1 infested planet it will get 2 Star Brood fleets, with a third fleet at 20% galactic border coverage, a fourth fleet at 40% border coverage. The Prethoryn Scourge will attack planets that contain biological pops first; Each fleet will take systems in a way similar to Total Wars. A decisive battle with minimal loses to you means you can save those alloys for when you really need them. It's a bad idea because of research and energy penalties, but it's possible. You have to save the galaxy with style! Anti-gravity technology is a thing in Stellaris, and is common and reliable enough to be used in architecture. Including most of my race and my homeworld. ago. This thread is archived. They desperately want to be paired with anti-shield weapons, but they outrange every anti-shield weapon that fits in anything smaller than an L slot, and there's no good way to mix L and G slots on a ship. Destroying the Portal earns the Rift. I was in position at my borders with my strongest fleet (52k at the time) and two other fleets combined 52k too. Basically just load your ships up with tons of energy weapons (Neutron Launchers are your best bet here, although they can only be loaded into large weapon slots) and tons of armor - don't bother with anti-shield weapons or shield systems yourself. minke19104 Lame Duck. Shields are generally better for long campaigns while armor is better for that big battle. 1. How to unlock the There be Dragons achievement. As the title says. 1000 (triggers the Unbidden)A list of all technologies in Stellaris, along with their IDs for use in console commands, cheats and mods. I'm betting you stalled somewhere in the 2300s due to low minerals. Energy weapons generally have slightly better accuracy, lower damage and shorter range compared to kinetic weapons. 408K subscribers in the Stellaris community. To build a battleship of this design, my empire needs 3 months to generate enough alloys, so at most 4 new battleships per year. Give cruisers and battleships really defensive AI, Lances, and armour. #1. Because of a very lucky game i had researched quite alot and had a fleet with around 32k combat power and was able to squash them relatively quickly. Stellaris Ship Design Guide 2023 [3. 40 votes, 31 comments. Smashed the prethoryn as soon as they showed up. The Prethoryn Scourge spawned in a system that contained one of my ecumenopolis forge worlds with an orbital ring, and I have defeated them everywhere. From there try to build each fleet up to 20-25 corvettes and 5-10 destroyers. The Prethoryn have shown up again, this time spawning in my territory and at my homeworld. And at least it sounds plausible. Build farms, build bio reactors, get 20 energy per 25 food. I think quite little about them at first, only counterattack when they come knocking at my doors. Oh, and the old Tachyon Lances of course. They kept throwing ~120k doomstacks at my two fleets which I managed to fend off for a while but eventually I had to retreat with about 2 thirds of my fleets destroyed. However, they've taken almost all of my planets. I'm having a bit of trouble against the Prethoryn, as they seem to have somewhere around 600k in total fleet power matched to my maximum (at the moment) 300k or so. The Prethoryn are the easiest of the crisis events, but you absolutely need to be going on the offensive and containing them aggressively and shutting down their reproduction. After a long worrying about the Prethoryn taking a bite out of our civilization, unwind by taking a bite out of your own tasty whopper. - Find the Ether Drake.